User Experience Design Project
Overview
The aim of this unit is to equip students with the knowledge and skills necessary to design human-centred user interfaces and manage collaborative projects effectively. Students will be introduced to the principles of user experience (UX) design and professional ethics within the context of an industry-relevant team project.
Requisites
07-February-2027
30-May-2027
Unit learning outcomes
On successful completion of this unit students will be able to:
- Apply design thinking approaches informed by Indigenous perspectives and inclusive practices to analyse stakeholder needs and develop responses to project challenges
- Design, build and evaluate user interface prototypes that address user requirements and human-centred design principles
- Communicate project outcomes to diverse stakeholders using appropriate communication channels and technologies
- Coordinate project activities using collaborative project management practices and shared digital tools
- Apply professional ethics, inclusive practices and principles of psychological safety to support effective collaboration in project teams
Teaching methods
Hawthorn
| Type | Hours per week | Number of weeks | Total (number of hours) |
|---|---|---|---|
| Online Lecture |
1.00 | 12 weeks | 12 |
| Live Online Lecture |
1.00 | 12 weeks | 12 |
| On-campus Class |
2.00 | 12 weeks | 24 |
| Online Directed Online Learning and Independent Learning |
1.00 | 12 weeks | 12 |
| Unspecified Activities Various |
7.50 | 12 weeks | 90 |
| TOTAL | 150 |
Assessment
| Type | Task | Weighting | ULO's |
|---|---|---|---|
| Portfolio | Individual | 45 - 55% | 1,2,3,4,5 |
| Portfolio | Group | 35 - 45% | 1,2,3,4,5 |
Hurdle
To pass this unit, you must:
(i) achieve an overall mark for the unit of 50% or more, and
(ii) work in a team to complete the project to an acceptable standard.
Rubrics will be used to determine if students have met the acceptable standard.
The rubrics are available on Canvas. Students who do not successfully achieve hurdle requirement (ii) in full, will receive a maximum of 45% as the total mark for the unit.
Content
- Design thinking
- User Experience (UX) deliverables
- User research
- Information architecture
- Interaction design
- Visual design and communication techniques
- User interface prototyping
- Usability evaluation methods
- Professional ethics
- Team management and collaboration tools
- Effective interpersonal communication, including constructive feedback
- Developing an inclusive and safe team culture
- Professional purpose
- Major specific content as determined by Project
Graduate Attribute 鈥� Communication Skills: Verbal communication
Graduate Attribute 鈥� Teamwork Skills: Collaboration and negotiation
Study resources
Reading materials
A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.